> ## Documentation Index
> Fetch the complete documentation index at: https://docs.gochipet.ai/llms.txt
> Use this file to discover all available pages before exploring further.

# Pet Stats & Needs

> Understanding the core attributes and needs of your GOCHI pet

<Frame>
  <img src="https://mintcdn.com/gochiai/PM2CmJE3v6avSYX0/images/tasks.png?fit=max&auto=format&n=PM2CmJE3v6avSYX0&q=85&s=6db21e1bed2dd363fd3973170dcdfe90" alt="GOCHI Pet Stats Overview" width="904" height="561" data-path="images/tasks.png" />
</Frame>

## Core Attributes

Every GOCHI pet has four primary attributes that determine its overall wellbeing and earning potential:

<CardGroup cols={2}>
  <Card title="Hunger" icon="bowl-food">
    How well-fed your pet is

    **Decay Rate:** -30% per hour
  </Card>

  <Card title="Happiness" icon="face-smile">
    Your pet's contentment level

    **Decay Rate:** -25% per hour
  </Card>

  <Card title="Cleanliness" icon="shower">
    How clean your pet is

    **Decay Rate:** -20% per hour
  </Card>

  <Card title="Energy" icon="bolt">
    Your pet's activity level

    **Decay Rate:** -15% per hour
  </Card>
</CardGroup>

## Attribute Decay

<Note>
  Your pet's attributes naturally decay over time, requiring regular care to maintain optimal levels.
</Note>

Each attribute decreases at its own rate when left unattended:

```javascript theme={null}
const decayRates = {
  hunger: 0.3,      // 30% per hour
  happiness: 0.25,  // 25% per hour
  cleanliness: 0.2, // 20% per hour
  energy: 0.15      // 15% per hour
};
```

This decay system requires 8-10 interactions within a 10-hour active period to maintain optimal pet health.

## Critical Thresholds

When attributes fall below certain levels, your pet experiences negative effects that impact earnings:

| Threshold       | Time Without Care | Effect on Earnings            |
| --------------- | ----------------- | ----------------------------- |
| Hungry          | \~3.5 hours       | -75% earning rate             |
| Severely Hungry | \~4.25 hours      | -95% earning rate             |
| Death           | 8-10 hours        | No earnings, requires revival |
